New in v1.5.0

A feature release: three new band modes (Excite, Width and Make Room), a Dynamic EQ that boosts and lifts, a preset browser, and a resonance hunter.

Orra EQ User Manual

Version 1.5.0 • © 2026 Orra Audio LLC

1. Introduction

What is Orra EQ?

Orra EQ is a professional 16-band parametric equalizer for music production, mixing, and mastering. It combines transparent equalization with sophisticated saturation processing, dynamic saturation, dynamic EQ capabilities, and vintage analog emulation in an intuitive interface.

Key Features

  • •16 fully parametric EQ bands with extended frequency range (10 Hz to 22 kHz)
  • •Eight processing modes per band: EQ, Orra Tube, Tape, Models (10 saturation types), Dynamic EQ, Excite, Width, and Make Room
  • •Low Cut and High Cut filters in EQ mode, Butterworth response, slopes up to 96 dB/oct
  • •Per-band sidechain for Dynamic EQ: Off / External / Link 1 to 36
  • •Sidechain any track via Orra Link, regardless of DAW routing limitations
  • •Orra Link 2 integration: pick sidechain sources by track name, and view any linked track's spectrum and masking behind your EQ curvev1.4.0
  • •Per-band pitch tracking: a band's frequency can follow the pitch of its input, the sidechain, or any Link 2 trackv1.4.0
  • •Vertical display zoom: zoom the gain axis from Full down to ±3 dB for fine, surgical movesv1.4.0
  • •Rebuilt oversampling engine: cleaner anti-aliasing on all saturation modes, still with zero added latencyv1.4.0
  • •Oversampling for saturation modes: Off / 2× / 4× to reduce aliasing on hot drive
  • •Per-band Mid/Side processing
  • •Real-time FFT spectrum analyzer with pre/post visualization
  • •Settings panels with tabs: every band has its own settings area that opens automatically when selected
  • •Piano view: vertical piano keyboard showing which note the band sits on
  • •Zones view: frequency-region overview from SUB to AIR
  • •Tips carousel: rotating workflow tips when no band is selected
  • •Dynamic saturation system: upward compression for adding character to quiet signals
  • •100-snapshot history system: Non-destructive experimentation with instant recall
  • •Professional preset management: Factory presets plus unlimited user presets
  • •Solo, Bypass, Delta, and Hide Curve modes for surgical EQ work
  • •Comprehensive keyboard shortcut support
  • •Input/Output metering with separate gain controls

2. Getting Started

System Requirements

macOS

  • • macOS 10.13 or later
  • • Intel & Apple Silicon native
  • • VST3, AU, and AAX formats

Windows

  • • Windows 10 or later (64-bit)
  • • Intel or AMD processor
  • • VST3 and AAX formats

Installation

  1. 1.Download the Orra EQ installer from orraaudio.com
  2. 2.Run the installer and follow on-screen instructions
  3. 3.The plugin will be installed to your system's standard plugin directories
  4. 4.Restart your DAW if it was running during installation
  5. 5.Scan for new plugins in your DAW's preferences

Activation

Orra EQ requires activation to use beyond the 14-day demo period.

Option 1: Enter License Key

  • • Click "Enter License Key" on the overlay
  • • Enter your license key (format: XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX)
  • • Your license activates on this machine (3 activations total per license)

Option 2: Start 14-Day Demo

  • • Click "Start 14-Day Demo" to try Orra EQ with full functionality
  • • Demo can only be started once per machine
  • • All features unlocked during demo period

3. Interface Overview

Main Layout

Orra EQ's interface consists of:

  • •Header bar (top) with preset, oversampling, overlays, analyzer, scale, and license controls
  • •EQ curve display (center) with 16 interactive control points
  • •Settings panel (center-right) with per-band tabs and content, always visible, never collapses
  • •Right panel (120 px) with band controls
  • •Meter panel (far right, 120 px) with input/output meters

Header Bar

Left Side

License: click the Orra logo to view license status

Center

Analyzer Controls: Pre (green) / Post (blue) toggle, Individual Bands toggle, Peak Hold. Oversampling control (Off / 2× / 4×) for saturation modes. Layers button: opens the global overlay panel for Orra Link 2 source spectrum and masking overlaysv1.4.0

Right Side

Undo, Snapshot History, Preset Browser, Scale dropdown (choose a UI scale preset or read out a custom scale)v1.4.0, Tips (click to enable, right-click for shortcut legend)

Window Sizing & UI Scalingv1.4.0

Window resizing was rebuilt for reliable behavior across every host (this fixes the size and layout issues seen in Pro Tools and Bitwig). Corner-drag now zooms the whole UI at a locked aspect ratio, from 50% to 200%. The layout no longer re-flows as you drag; it scales as one piece, so nothing jumps around. The Scale dropdown offers presets and shows a custom readout (e.g. 137%) when you have dragged between them. Window size is saved with the session and restores exactly, and sessions saved by v1.3.0 migrate their old scale setting automatically.

Settings Panel & Tips Carousel

The settings panel sits between the EQ display and the right panel and is permanent furniture. It never collapses, so the EQ display stays at a constant width and your band positions don't shift around as you work. When no band is selected it shows a rotating tips carousel. See for the full breakdown.

EQ Curve Display

The central display shows:

  • •Frequency response curve (white for EQ, gold for saturation modes)
  • •16 numbered control points (colored by band)
  • •Real-time spectrum analyzer (green = input, blue = output)
  • •Grid lines for frequency (10 Hz to 22 kHz) and gain
  • •Frequency readout when hovering over the curve
  • •A gain-range readout in the top-left corner of the dB ruler (see )v1.4.0
  • •Mid and Side response curves (amber and teal) when using M/S processing
  • •Optional Orra Link 2 source spectrum and masking overlays (see )v1.4.0

Right Panel - Band Controls

Top Row: State Buttons (Circular toggles)

  • SSolo: Mutes all other bands to hear this band's effect
  • BBypass: Disable this band
  • DDelta: Hear only what the band removes/adds
  • HHide: Hide this band's curve visualization

Core Parameters (when band selected)

  • •Frequency Knob: 10Hz to 22kHz
  • •Gain Knob: -60 dB to +30 dB (EQ mode), 0-100% (saturation modes), or 0-48 dB (Dynamic EQ amount)
  • •Quality Knob: 0.1 to 40.0
  • •Filter Type: Bell, High Shelf, Low Shelf (EQ and Dynamic EQ modes); Low Cut, High Cut (EQ mode only)
  • •Slope: 12 / 24 / 36 / 48 dB/oct (shelf filters); up to 96 dB/oct for Low/High Cut
  • •Mode: EQ / Orra Tube / Tape / Models / Dynamic EQ
  • •Channel: Stereo, Mid, or Side (per band)
  • •Sidechain (Dynamic EQ bands only): Off / External / Link channels, directly under the Channel selector, plus a per-band layers shortcut toggle for source overlaysv1.4.0

4. Working with EQ Bands

Creating Bands

Double-Click on Frequency Graph

Double left-click anywhere on the frequency graph to create an EQ band. Double right-click anywhere on the frequency graph to create an Orra Tube saturation band. Bands created below 100Hz automatically become low shelves. Bands above 10kHz automatically become high shelves.

Quick Band Creation Shortcuts

  • • Double-click: EQ band
  • • Dbl-right-click: Orra Tube
  • • Shift+Dbl-right: Models
  • • Alt/Opt+Dbl-right: Tape
  • • Shift+Alt/Opt+Dbl-right: Dynamic EQ

Click Existing Control Point

Click any numbered control point (1-16). Band becomes active for editing and parameters appear in right panel.

Editing Bands

  • •Moving Control Points: Click and drag vertically for gain (-60dB to +30dB), horizontally for frequency (10Hz to 22kHz)
  • •Adjusting Q: Cmd + drag (macOS) or Ctrl + drag (Windows) for Q adjustment, or scroll over a band
  • •Multi-Band Selection: Click and drag on empty curve area to draw selection box

Band Right-Click Menu

Right-click any control point to access:

Filter Types

Bell, High Shelf, Low Shelf (EQ and Dynamic EQ modes); Low Cut, High Cut (EQ mode only)

Processing Modes

EQ, Orra Tube, Tape, Models, Dynamic EQ, Excite, Width, Make Room

Pitch Trackingv1.4.0

Make the band's frequency follow the pitch of a monophonic source (see )

Band Management

Reset Band, Delete Band

Channel

Stereo, Mid, Side

Snap to Note/Key

Musical note alignment for tonal EQ work

5. Band Processing Modes

Each of Orra EQ's 16 bands can operate in one of eight processing modes. The curve visualization changes color: white for EQ, gold for saturation modes.

Oversampling for saturation modes

The header Oversampling control (Off / 2× / 4×) applies to every saturation band: Orra Tube, Tape, Models, and Dynamic Saturation. Engage 2× or 4× when driving hard or working with bright source material to keep alias artifacts inaudible. Pure EQ and Dynamic EQ bands run at native rate and incur no aliasing. The v1.4.0 engine was rebuilt for dramatically cleaner anti-aliasing. See for details.

Channel Processing: Mid/Side

Every band has a Channel selector that determines which part of the stereo signal it processes:

  • • Stereo (default): Band processes the full stereo signal
  • • Mid: Band processes only the center (mono) content
  • • Side: Band processes only the side (stereo difference) content

This works with every mode except Width, which always acts on the Side signal. You can EQ the mid channel, saturate the sides, or apply dynamic EQ to just the center -- all within a single plugin instance.

Any of these methods can be used to set a band's channel:

  • • Right-click any band and select the channel from the context menu
  • • Use the Channel dropdown in the side panel
  • • Press C to cycle through Stereo, Mid, Side

Separate Mid and Side response curves are drawn on the display in amber and teal.

Mode 1: EQ (Traditional Equalization)

Transparent, surgical equalization with extended range and precision.

Parameters:

  • • Frequency: 10Hz to 22kHz
  • • Gain: -60dB to +30dB
  • • Q: 0.1 to 40.0
  • • Type: Bell / High Shelf / Low Shelf / Low Cut / High Cut
  • • Slope: 12/24/36/48 dB/oct (shelves); up to 96 dB/oct (Low/High Cut)

Use Cases:

  • • Corrective EQ (removing resonances)
  • • Tonal shaping
  • • Mastering EQ
  • • Surgical frequency removal

EQ mode: Low Cut & High Cut Filters

Two dedicated cut filters, available on any band in EQ mode. Low Cut is a high-pass: it removes everything below the corner frequency (sub-rumble, handling noise, stage bleed). High Cut is a low-pass: it removes everything above the corner (fizz, hiss, harsh top).

Slopes

12 / 24 / 36 / 48 / 72 / 96 dB/oct. The 72 and 96 settings are brickwall-steep for surgical removal; gentler slopes give musical, transparent roll-offs.

Response

Maximally flat (Butterworth), no resonant bump at the corner frequency, regardless of slope setting.

Using them

Pick Low Cut or High Cut from FILTER TYPE (or the right-click menu); set the corner by dragging the band node or with the FREQ knob. Gain and Q are inactive on cut filters. Zero added latency.

Cut filters are EQ-mode only. Switching a cut band into a saturation or Dynamic EQ mode holds the cut inactive and restores it when you return to EQ.

Mode 2: Orra Tube (Tube Saturation)

Musical tube saturation with dynamic response based on vintage tube preamp characteristics.

Parameters:

  • • Frequency: Center frequency for bandpass
  • • Drive: 0-100%
  • • Q: Bandwidth of effect
  • • Dynamic Saturation controls

Use Cases:

  • • Adding warmth to vocals (2-5kHz)
  • • Thickening bass (80-200Hz)
  • • Enhancing presence (3-8kHz)
  • • Analog character on drums

Mode 3: Tape Saturation

Authentic analog tape machine emulation with multiple formulations and speeds.

Tape Models:

• Studio Reference• Console Master• Multitrack Wide• Vintage Mono• Valve Preamp• Half-Inch Hi-Fi

Tape Speed Options:

  • • High (Fast) - Cleanest, most transparent
  • • Medium (Balanced) - Balanced vintage character
  • • Low (Vintage) - Maximum saturation and coloration

Mode 4: Models (10 Saturation Algorithms)

Professional saturation toolkit ranging from vintage hardware emulation to creative digital processing.

• Vintage Preamp• Power Tube• Transistor• Diode (Germanium)• Diode (Symmetric)• Wavefolder• Bit Crusher• British Console• VCA Console• Exciter

Mode 5: Dynamic EQ

Intelligent, frequency-selective dynamic processing that automatically reduces specific frequency ranges based on their level.

Parameters:

  • • Amount: 0-48dB max reduction
  • • Attack: 0.1-1000ms
  • • Release: 1-5000ms
  • • Threshold: -60dB to 0dB
  • • Ratio: 1.0:1 to 20:1

Use Cases:

  • • De-essing (7-9kHz)
  • • Taming harsh frequencies
  • • Controlling resonances
  • • Frequency-dependent compression

6. Settings Panels & Tabs

The settings panel sits to the right of the EQ display and is always visible — it's permanent furniture, not a pop-out. Because it never collapses, the EQ display stays at a constant width and your band positions don't shift around as you work.

Behavior

  • •Auto-open: selecting a band automatically opens the right view for that band's mode: Zones for EQ, Tape settings for Tape, Saturation settings for Models, Dynamic settings for Dynamic EQ, Dyn Sat for Orra Tube.
  • •Mode switching opens the panel: switching a band to Tape, Models, Dynamic EQ, or Orra Tube automatically opens that mode's settings panel, so the new controls are in front of you immediately.v1.4.0
  • •Tab memory: each band remembers its last visited tab, so jumping between bands restores what you were looking at.
  • •Graceful fallback: if a tab no longer applies after a mode change (e.g. you switch a band from Tape to EQ), the panel falls back to the mode's default tab.
  • •No band selected: the panel displays a rotating tips carousel — a quick refresher on shortcuts, mouse modifiers, and workflow features. Tips fade in and out every ~8 seconds.

Tab Layout

The panel header has up to two rows of tabs. Click any tab to switch the view; tabs highlight to show which view is active.

Row 1 — Mode-Specific

  • • Orra Tube: [Dynamic]
  • • Tape: [TAPE | Dynamic]
  • • Models: [Models | Dynamic]
  • • Dynamic EQ: [Dynamic]
  • • EQ: row omitted entirely

Row 2 — Always Available

[Zones | Piano] — available on every band, regardless of mode.

Tab Reference

  • •TAPE — tape model, speed, and noise reduction
  • •Models — saturation type, Tone, Bias, and type-specific parameters
  • •Dynamic — in saturation modes: dynamic saturation enable, threshold, range, attack, release. In Dynamic EQ mode: attack, release, threshold, ratio
  • •Zones — vertical strip of frequency regions (SUB to AIR) with a gold indicator showing where the band sits
  • •Piano — vertical scrollable piano with the band's nearest key highlighted

7. Piano View

A vertical scrollable piano keyboard, available on every band as a Row 2 tab in the settings panel.

  • •Lays out all 88 standard piano keys plus extended octaves, so the full 20 Hz – 20 kHz range is reachable
  • •The key that matches the selected band's frequency glows: green when perfectly in tune with a note, fading to yellow as the band moves off-pitch
  • •Smooth crossfade animation when the active key changes
  • •Mouse-wheel scrolls; the view auto-recenters on the active key whenever you change a band's frequency to a different note
  • •Compact readout at the top shows Hz, note name, and cents off

Great for tuning drums, finding harmonic resonances, snapping bands to musical pitches, or just keeping a musical sense of where you're EQing.

Orientationv1.4.0

By default the Piano runs with low frequencies at the top. Right-click the Piano view and choose “Low frequencies at bottom” to flip it. The setting also flips the Zones strip so the two views always agree, and it is remembered globally, across every session and every plugin instance. The default remains low-at-top.

8. Zones View

A vertical problem-zone strip showing the frequency regions every mix engineer ends up thinking about. Zones is the default settings tab for EQ-mode bands.

• SUB• BASS• MUD• BOXY• BODY• HARSH• SIBILANCE• AIR

A gold indicator line shows where the selected band's frequency sits. Useful for a quick gut-check of what you're working on, especially helpful for less experienced ears or for sanity-checking the frequency you just dialed in.

Orientationv1.4.0

Right-click the Zones strip and choose “Low frequencies at bottom” to flip both the Zones strip and the Piano view (the two always share orientation). The preference is remembered globally across all sessions and plugin instances. The default is low frequencies at top.

9. Sidechain for Dynamic EQ

Each Dynamic EQ band has its own Sidechain source picker in the right panel, directly under the Channel dropdown. Select what audio drives the band's level detector — independently per band. Duck the mud band off the bass DI, dip the boxy band off the snare, and ease the harsh band off the lead vocal, all at once, off three different sources, in one plugin instance.

Sidechain Modes

Off (default)

The band detects on its own input. This is the classic dynamic EQ behavior: a bandpass filter at the band's center frequency feeds the detector, so the band only reacts to energy in its own frequency neighborhood. Use Off when you want the band to self-trigger (de-essing, resonance taming). Existing sessions are unaffected.

External

The band detects on Orra EQ's external sidechain bus. Route any track in your DAW into the sidechain input, and the band reacts to that signal's full-band level. Use External when you want a kick to trigger a low-shelf cut on the mix bus, a snare to duck a harsh band on guitars, and so on.

Link 1–36

The band detects on an Orra Link channel. Insert the Orra Link plugin on a source track, set it to a channel number, then pick that same channel number here. Works across busses, tracks, and groups regardless of whether your host supports flexible sidechain routing.

Frequency-Independent Detection

When the band uses an External or Link sidechain, the detector bypasses the band's own bandpass — it reads the full sidechain signal directly. Moving the band's frequency knob doesn't change how the kick triggers it; the frequency knob only controls whichfrequencies get ducked. This matches the convention in Pro-Q 3, Pro-MB, and other modern dynamic EQs. In contrast, self-detect mode (Off) keeps the frequency-conscious bandpass behavior — the band only sees energy near its own center frequency.

Routing an External Sidechain in Major DAWs

Logic Pro (AU)

Insert Orra EQ on the destination track. Above the plugin window, click the Side Chain dropdown and pick the source track or bus.

Pro Tools (AAX)

Insert Orra EQ on the destination track. In the plugin window header, click the Key Input (Side Chain) selector and pick the source bus.

Ableton Live (VST3)

Insert Orra EQ on the destination track. Click the wrench icon (top-left of the plugin window) to expose the device's sidechain panel, then set the SC source.

Reaper (VST3)

Insert Orra EQ on the destination track. Click “2 in 2 out” in the title bar to show the routing matrix, then route extra input channels (3 / 4) from your source track.

Cubase / Studio One (VST3)

Insert Orra EQ, click the side-chain activate icon in the plugin header, then send the source track to the resulting send.

Sidechain Any Track via Orra Link

Orra Link is a free companion plugin (bundled in the installer of each compatible Orra product) that bypasses DAW routing entirely. It writes audio into a shared memory region with numbered channels, and any Orra EQ band can read from any of those channels. Orra Link 2 adds named tracks, color, and source overlays on top of the same system.

To use Orra Link

  1. 1.Insert Orra Link (or Orra Link 2) on the source track (the track whose audio should trigger the band)
  2. 2.Set Orra Link's channel number, or, with Link 2, give the track a name
  3. 3.In Orra EQ, pick the matching entry in the band's Sidechain dropdown, by channel number, or by name with Link 2

Why use Link instead of External

  • • DAWs differ in sidechain routing flexibility — some don't let you sidechain across bus types. Link bypasses all of that.
  • • One source can feed multiple receivers across multiple plugin instances.
  • • Different bands of the same Orra EQ can pick different Link channels — duck different bands off completely different sources.

Liveness, fallback & latency

  • • If an Orra Link sender stops (track removed, plugin disabled, host crash), the band falls back to self-detection within ~340 ms. Audio keeps flowing — no stuck gain reduction, no buzz.
  • • Zero added latency on the receiver side. The detector envelope follower's existing ms-scale time constants smooth over the standard one-block intrinsic Link latency below perceptual threshold.

Tips

  • • Many bands, many sources: insert Orra Link on the kick, snare, and lead vocal, set them to channels 1/2/3, then on your mix bus pick Link 1 for the low band, Link 2 for the mud band, Link 3 for the harsh band. Three independent ducks, one EQ.
  • • Stereo vs mono SC: mono SC drives both detectors; stereo SC drives left/right detectors independently.
  • • Input gain doesn't affect SC level: the input-gain knob in the meter panel scales only the main signal, never the sidechain input.
  • • Snapshot/preset capture: the SC source choice is saved with presets, snapshots, and project state. Link 2 selections are saved by track name.

Picking Link Sources by Namev1.4.0

With Orra Link 2 inserted on your source tracks, the sidechain picker gets much friendlier.

  • •The picker lists every live Link 2 track by name, each with its track color shown as a swatch, so there is no more remembering which channel number was which.
  • •Selections persist by track name and survive session reloads. If you rename a track and give it Link 2's custom name field, the band follows that name.
  • •Two tracks with the same name: the first one found wins. Give tracks unique names (or use Link 2's custom name field) so a band always keys off the source you meant.
  • •The numbered Link channels submenu now only shows channels that are actually live. When a sender publishes a name the entry reads like “Link 3, Drums”. The submenu hides entirely when no numbered channels are live.

The original Orra Link still works for numbered channels; you don't have to upgrade every track. Link 2 simply adds the by-name workflow, color swatches, and the source overlays described in .

Offline Rendering with Link Sidechainsv1.4.0

Offline bounces now use time-stamped Link reads, keeping sidechain timing sample-aligned no matter how the host schedules its tracks during a render. And track freeze / commit / AudioSuite-style renders, where the Link source track isn't actually running, now cleanly treat the source as absent from the very first sample instead of consuming stale audio.

10. Orra Link 2 Source Overlaysv1.4.0

When you're running Orra Link 2 on your source tracks, Orra EQ can draw those tracks' spectra right behind your EQ curve, so you can see what you're EQing against, not just hear it. Overlays are purely visual: they add no CPU cost on the audio path and nothing to latency, and your overlay setup is saved with the session.

Source Spectrum Overlay

View any Link 2 track's live spectrum behind the EQ curve, drawn in that track's own color. Line up a boost in your signal against a dip in the other track, or spot exactly where two elements are competing for the same range.

Masking Shading

Turn on masking for a linked track and Orra EQ shades, in translucent highlighting, the regions where that track's energy collides with your own signal. It shows you at a glance where two sources are fighting and where to cut.

Global Overlay Panel

Click the layers button in the header to open the overlay panel. It lists every live Link 2 track with independent Spectrum and Masking toggles per track, so you can build up exactly the picture you want.

  • •Enable a track's Spectrum to see its curve; enable Masking to see the collision shading; enable both, or neither, per track.
  • •Entries whose track has vanished (closed or disabled) are shown greyed out with a remove button, so stale entries never clutter the panel.

Per-Band Shortcut Toggle

Next to the sidechain picker in the Dynamic EQ panel there's a per-band layers glyph (the same layers icon) that toggles the overlay for the source that band is keyed to, without opening the global panel. Handy while dialing in a single band against its trigger track.

Pairs with Dynamic EQ

Masking shading pairs naturally with a Dynamic EQ band sidechained to the same track: the shading shows the clash, and the band ducks it dynamically.

Persistence

Your overlay setup (which tracks show Spectrum, which show Masking) is saved with the session and restored on reload.

11. Per-Band Pitch Trackingv1.4.0

Any band's frequency can follow the pitch of a monophonic source in real time. Put a notch, a boost, or a saturated band on a bass note or a vocal and it rides the note as the performance moves, without writing anything to automation.

Turning It On

Right-click a band node and open Pitch Tracking. Choose:

Source

This band's own input, the external sidechain, or any Link 2 track.

Harmonic

×1 / ×2 / ×3 / ×4. Ride the fundamental (×1) or an overtone, so a notch on ×3 chases a resonance that moves with the note but sits well above the fundamental.

Glide

Fast / Medium / Slow. How quickly the band slides to a new pitch.

While Tracking

  • •The node shows a musical-note badge and follows the tracked pitch on screen.
  • •Horizontal dragging is disabled (the pitch is driving frequency now), but gain dragging still works, so you can ride the amount while it tracks.
  • •The FREQ knob value is left untouched; nothing is written to automation. The band returns to its knob frequency whenever tracking is turned off or the source goes silent.

Engine Facts

  • • Tracks fundamentals from roughly 40 Hz to 1.5 kHz
  • • Locks onto a new note in roughly 65 to 75 ms
  • • Holds steady through noise and transients rather than jumping around
  • • Built for monophonic sources (bass, vocal, lead); chords settle on a root-ish pitch
  • • Fully causal, so zero added latency
  • • Works in offline bounces

Use a slow glide on a vocal for a musical, legato feel; a fast glide on a bass for tight, per-note tracking. Reach for the higher harmonics (×2 to ×4) to chase a moving resonance or air partial that a fixed-frequency band would miss.

12. Vertical Display Zoomv1.4.0

The EQ display's gain axis can be zoomed in for fine, surgical moves. At the wide end you see the whole picture; at the tight end you can place a boost to a hundredth of a dB.

Display Ranges

• Full (+30 / -60 dB)• ±30 dB• ±12 dB• ±6 dB• ±3 dB

At ±3 dB the display resolves better than 0.01 dB per pixel, mastering-grade precision for tiny tonal moves.

Zooming

  • •Scroll on empty display space, or on the dB ruler, to change the range. (Scrolling on a band node still adjusts that band's Q, as always.)
  • •Double-click the dB ruler to reset straight back to Full.
  • •Click the range readout at the top of the ruler for a menu of ranges.

Bands Beyond the Visible Range

Zoom in tight and some bands sit off-screen, but they don't disappear or become unreachable. Bands outside the visible range pin to the top or bottom edge of the display and stay grabbable, and while you drag a pinned band its value keeps moving at the same rate even past the edge, exactly as if the display were full-range. The chosen range is saved with the session.

13. Oversampling for Saturation Modes

A global Oversampling control in the header lets you reduce aliasing artifacts on any saturation band (Orra Tube, Tape, Models, Dynamic Saturation).

Off

Native sample rate. Lowest CPU. Suitable for tracking and lighter drive amounts.

2×

Doubles the internal sample rate during saturation. Genuinely clean for most work; leave it here and drive freely.

4×

Extra headroom for mastering-grade hot drive, or material with lots of high-frequency content.

The setting persists with the project. It has no effect on pure EQ bands or Dynamic EQ bands; those run at native rate and incur no aliasing. The Bit Crusher and Wavefolder benefit most from 4× when used aggressively.

The v1.4.0 Enginev1.4.0

The up/downsampling behind every saturation mode was rebuilt around a minimum-phase elliptic IIR design, giving proper image rejection on the way up and steep anti-alias filtering on the way down. On a hot-drive test tone, measured in-band alias suppression is roughly -90 dB at 2×, and better still at 4×.

  • •Still zero added latency. There's no lookahead, only a few samples of high-frequency group delay.
  • •Phase-matched wet/dry mix. A matching filter on the dry side keeps the wet and dry paths aligned, so blending saturation back in no longer risks comb filtering.
  • •Tape noise stays native. Tape mode's noise generation runs at the native rate, so oversampling doesn't alter the character of the hiss.

Changes in v1.4.1v1.4.1

  • •No more high-frequency roll-off with oversampling on. In v1.4.0 the band's saturated signal was delay-matched against the dry band signal, but the untouched input it was added back to was not, so a saturation band combed against its own input: a dip near 7 kHz at 2×, near 5 kHz at 4×. All three legs of the mix are now delay-matched. 2× and 4× sound the same apart from alias suppression, and turning oversampling on no longer darkens the band.
  • •Tape and Models keep their tone at 2× and 4×. The tape head-loss, low-shelf and DC filters, and the Models tone and console filters, are now derived for the rate they actually run at. Previously their corners slid up by the oversampling factor, so 7.5 ips at 4× lost most of its high-frequency roll-off. The Bit Crusher's sample-rate reduction likewise now crushes at the same audible rate with or without oversampling.
  • •Oversampling is a global setting. Loading a preset no longer changes it, and a session always comes back with the oversampling it was saved with, even when the plugin window is closed.

14. Solo, Bypass, Delta & Hide Curve

Solo, Bypass, Delta, and Hide Curve

S - Solo Mode

Mutes all other bands so you can hear only what this band is doing to the whole signal. Perfect for identifying problem frequencies by sweeping with gain boost.

B - Bypass Mode

Disable this band while keeping it in the chain. Useful for A/B comparison.

D - Delta Mode

Hear ONLY what the band removes or adds. Extremely powerful for surgical resonance removal and verifying de-essing.

H - Hide Curve

Hides this band's curve visualization while still processing audio. Useful for decluttering the display.

Multi-Band Selection

  • •Click and drag on empty curve area to create selection box
  • •Drag any selected band to move all selected bands together
  • •Right-click selection for batch operations (filter type, mode, snap to key, reset, delete)

15. Snap to Note & Snap to Key

Align band frequencies to musical notes and keys for tonal, musical EQ adjustments. Orra EQ provides two snapping systems depending on whether you have a single band or multiple bands selected.

Single Band: Snap to Note

Select one band, right-click, choose "Snap to Note", select any note (C through B).

Example: Band at 250Hz → Snap to A → Moves to 220Hz (A3)

Multiple Bands: Snap to Key

Select multiple bands, right-click, choose "Snap to Key", select scale and root note.

Scales: Major, Minor, Major Pentatonic, Minor Pentatonic

Excite, Width & Make Roomv1.5.0

Three band modes added in v1.5.0. Each is picked from the same Mode menu as EQ, Orra Tube, Tape, Models and Dynamic EQ, and each marks its point on the display with a letter.

Excite

Excite takes the difference between the band's EQ curve and the dry signal, runs only that difference through one of the ten Models saturators, and adds it back. The rest of the mix is never touched by the saturator, so the harmonics land exactly where the band is working and nowhere else.

Saturation model, Any of the ten Models saturators. Excite uses the band’s Models tone settings (Tone, Bias and the rest), which are shown on the Models tab.

Drive, 0 to 100 %. Changes harmonic content, not level: the saturator’s own gain is measured and removed automatically.

Harmonics Only, Drops the band’s linear boost and adds only the newly generated harmonics. The curve draws flat, because there is no EQ change.

Bell, High Shelf and Low Shelf. At 0 dB the band changes nothing, so there is nothing to excite: give it some gain, even with Harmonics Only on. Excite follows the global oversampling setting. Teal point with an E.

Width

The band's shape is applied to the Side (L-R) channel only, so the Mid channel and the mono mix never change. A boost widens that frequency range, a cut narrows it. A Low Cut in Width mode folds everything below the corner to mono, the classic sub-bass mono trick, and a High Cut does the same up top.

The gain knob reads WIDTH in this mode. Width cuts are a gentle 12 dB/oct Butterworth, so Q and Slope do not apply to them. Width bands always work on the Stereo channel: the Channel menu is greyed and C leaves them alone. On a mono track there is no Side, so Width does nothing. Teal point with a W.

Make Room

Spectral ducking inside a single band. Pick another track in SIDECHAIN, an Orra Link 2 track by name or the external sidechain input, and the band splits its range into narrow slices, six per octave and up to 48 of them, each with its own band-pass detector and its own bell, both at Q 6. Where the other track is loud in a slice, this track is cut in the same slice, by the same amount. The cut takes the shape of the other track and follows it as it moves: a vocal melody, a riff, a kick.

That is the difference between this and a sidechain EQ. A sidechain EQ ducks the whole band whenever the other track plays. Make Room ducks only the parts of the band the other track is actually occupying, and leaves the rest alone.

It is a filter bank rather than an FFT, so there is no analysis window and no added latency. Gains are updated every 16 samples, and it costs about 0.4 to 2 % of one CPU core per band. While no slice is cutting, the band changes nothing at all. Oversampling does not apply to it, and Delta plays back what the band removes.

Freq

The centre of the range.

Amount0 to 48 dB, default 6 dB

The deepest cut. The sidechain’s loudest slice gets all of it, a slice 18 dB quieter gets none, and the slices in between get a share. Start around 4 to 6 dB.

Range0.5 to 10 octaves, default 4

The width of the range, on the Q knob, which also decides how many slices there are: six per octave, so the default 4 octaves gives 24 and the widest practical setting gives 48. Turn right to widen, or click the value to type octaves. The range is kept inside 20 Hz to 20 kHz.

SidechainOff / External / Link 2 tracks / Link channels

What the band listens to. Full sidechain support: the external input bus, or any Orra Link 2 track picked by name.

Threshold

Opens the band on the sidechain’s overall level, fading in over the 12 dB below it. AUTO makes the threshold follow the sidechain’s average over about 1.5 s, held through pauses. RATIO is not used.

Attack / Release

As in Dynamic EQ, except each slice follows the sidechain in its own slice.

UnmaskOn / off

Off, the band cuts wherever the sidechain plays, shaped like it. On, it cuts only where this track covers the other one (is louder than the other track minus 6 dB), and leaves alone the places where the other track is already on top.

ChannelStereo / Mid / Side

Make Room has no filter type, slope, or CUT / BOOST / LIFT.

Two places to start

Guitar bus under a vocal, FREQ about 1.2 kHz, RANGE 4 octaves, SIDECHAIN set to the vocal track, AMOUNT 4 to 6 dB.

Bass under a kick, FREQ about 120 Hz, RANGE about 2 octaves, SIDECHAIN set to the kick, ATTACK 1 to 5 ms, RELEASE 50 to 150 ms.

With SIDECHAIN Off the band listens to itself and smooths its own loudest frequencies inside the range, which is resonance taming. A sidechain that gives no audio, a Link 2 track that is stopped or gone, or External with nothing connected, makes the band do nothing: it never falls back to ducking its own track. Soft-blue point with an R, the range shaded soft blue, and a brighter line showing the cuts as they happen.

Dynamic EQ: Cut, Boost & Liftv1.5.0

CUT / BOOST / LIFT sit under AMOUNT in the band panel, with AUTO next to THRESHOLD and MASK next to SIDECHAIN.

Cut, Cuts by up to AMOUNT as the band gets louder than the threshold. This is what Dynamic EQ always did.

Boost, Boosts as the band gets louder than the threshold, which brings out hits: snap, crack, bite.

Lift, Boosts as the band drops below the threshold, keeping presence when a part gets quiet. Upward compression. It leaves near-silence alone (fading out from 24 dB under the threshold, gone at 34 dB under), so pauses and room noise are not lifted, and its boost comes in at RELEASE speed, so a phrase starting out of silence gets no burst.

The range shading draws above 0 dB for BOOST and LIFT.

AUTO threshold

The threshold follows the band's average level over about a 1.5 second window, and the THRESHOLD knob becomes an offset around that average, its −18 dB default meaning zero offset. Move the plugin between quiet and loud sources without retuning. Pauses, gaps and passages more than 20 dB under the average hold it, so the band does not clamp down when the music comes back. Switching AUTO on starts a fresh average.

MASK

With a sidechain source picked, in CUT or BOOST, the band reacts to how much louder the sidechain is than this track inside the band, rather than to the sidechain's absolute level. It only ducks when the other track would actually cover you. Pairs with Orra Link 2 sources and the masking overlay. MASK is greyed in LIFT.

Changed in v1.5.0

ATTACK and RELEASE now do what the knobs say, at every frequency. The detector used to smooth the level in dB, so a band let go far sooner than RELEASE said (a 100 ms release acted like 10 to 20 ms on mid and high bands) and grabbed again later than ATTACK after a gap. It now follows the band's level directly, and reads about 0.5 dB hotter on a steady tone.

Dynamic EQ bands are stereo-linked: one detector listens to the louder side and both sides get the same gain, so a dynamic band never moves the stereo image. Mid and Side bands listen to their own channel only. Mid and Side bands now show their full gain reduction on the curve and meter; they showed about half before.

Resonance Hunterv1.5.0

The R button in the header. With it on, the input is watched with a slow peak hold, and narrow peaks standing at least 8 dB above their surroundings are marked with a gold ring right on the peak. Up to six at a time, a quarter octave apart, from 40 Hz to 16 kHz.

Markers settle before they appear, glide instead of jumping, and hold still while you move the mouse toward one. It works with the PRE analyzer on or off.

Hover a ring to see the cut it would add. Click it to add a Bell cut whose depth (3 to 12 dB) and width are measured from the peak. Right-click to choose between that cut and a Dynamic EQ cut with AUTO on, which only acts when that frequency rings.

Sustained notes can show up as peaks too, so let your ears decide. Resonance Hunter is session-only: it is off when the plugin window opens.

Harmonic Series & New Filter Shapesv1.5.0

Harmonic Series

A Harmonics tab, available on a Bell band in EQ mode. It stacks extra bells at 2×, 3× and up to 8× the band's frequency, each with the band's Q and a gain that steps toward 0 dB by DECAY dB per harmonic. PARITY picks All, Odd or Even.

One band can cut a ringing snare's fundamental and its overtones in one move, or thicken a vocal with an even-harmonic boost. It works with pitch tracking, so the whole stack follows the tracked note.

The stack is drawn in the band's curve. A Q of 3 or higher keeps the bells from overlapping; with wide bells the sum is deliberately louder than a single bell.

Tilt and Notch

Tilt, Gain goes up on one side of the centre and down on the other, a one-knob tonal balance. Built as a low shelf and a high shelf of opposite sign, each half the band gain, so +6 dB of Tilt is +3 dB above the centre and −3 dB below it.

Notch, A deep, narrow cut at the centre frequency, with Q setting the width. Gain is greyed out because the depth is fixed.

Both are EQ-mode only. Switching such a band to another mode turns it into a Bell, the same rule as Low and High Cut outside EQ and Width.

6 dB/oct slope

A first-order option for Low Cut, High Cut, Low Shelf and High Shelf in EQ mode. The softest slope there is, for gentle roll-offs that stay out of the way. The shelf corner is defined at the half-gain point.

Saturation Auto Gain

An Auto Gain toggle in the Dynamic panel of Orra Tube, Tape and Models bands. The band's power before and after saturation is measured every block and the difference trimmed, up to 12 dB with about 100 ms of smoothing, so more drive adds colour rather than loudness. Worth turning on before comparing drive settings.

16. Presets & Snapshots

Preset System

Click the Preset button in the header to access the browser.

User
Vocal
Mastering
Creative
Corrective
Instruments

100-Snapshot History System

Orra EQ features a professional, non-destructive 100-snapshot history system.

  • •Almost all parameter changes create a snapshot automatically
  • •History stores last 100 snapshots (oldest removed when full, newest appear at bottom of list)
  • •Each snapshot shows timestamp and description of changes
  • •Click any snapshot to instantly restore that state

17. Metering & Analysis

Spectrum Analyzer

Analysis Types

  • • Linear FFT
  • • 1/3 Octave Bands
  • • Hybrid

Refresh Rates

  • • Slow (~15fps)
  • • Medium (~30fps)
  • • Fast (~45fps)
  • • Real-time (~60fps)

Input/Output Metering

  • •Input Meters: Shows signal level BEFORE any EQ processing (-60dB to 0dB)
  • •Output Meters: Shows signal level AFTER all processing (-60dB to 0dB)
  • •Gain Controls: -12dB to +12dB for both input and output

Professional Gain Staging

  1. 1.Set input gain so peaks are around -12dB
  2. 2.Apply EQ processing
  3. 3.Adjust output gain to match input level
  4. 4.Compare input and output meters to verify headroom

18. Licensing & Demo

Full License

  • • Perpetual license (pay once, use forever)
  • • 3 activations per license
  • • Includes all future 1.x updates
  • • Manage activations via License panel

Demo Version

  • • Full functionality for 14 days
  • • Can only be started once per machine
  • • Days remaining displayed in header
  • • No audio degradation during demo

License Validation

  • •Orra EQ validates license online periodically

Multiple Instancesv1.4.1

  • •Activate once. Every other Orra EQ instance already loaded, in the same session or in another host running at the same time, picks the license up within a second or two. You no longer need to enter the key per instance or reload the session.
  • •Re-entering a key you already own no longer spends an activation. Every entry used to create a fresh activation on the server, which is how a 3-activation license could run out in one session and look revoked. If you used extra activations on an earlier version, free them from the License panel (Deactivate This Machine) on the machine in question, or contact support.
  • •Starting the demo unmutes audio immediately. It used to remove the overlay but stay silent until the session was reloaded. Deactivating a license now mutes audio as it should, and so does a server revocation reported by Validate.
  • •Plugin scans and session loads no longer wait on the license server. Instances used to make a blocking online check on creation, which on an offline or slow connection could stall every instantiation for up to ten seconds.

19. Keyboard Shortcuts

Right-click the Tips button (?) in the header to view the full keyboard shortcut legend at any time.

ActionShortcut
Global
UndoCmd/Ctrl+Z
Play / Stop (passes through to DAW)Space
Band Navigation
Previous band, (comma)
Next band. (period)
Band Controls
SoloS
BypassB
DeltaD
Hide curveH
Cycle channel (Stereo/Mid/Side)C
Remove bandDelete / Backspace
Filter Type
Bell1
High Shelf2
Low Shelf3
Quick Band Creation
Create EQ bandDouble-click
Create Orra Tube bandDbl-right-click
Create Models bandShift+Dbl-right
Create Tape bandAlt/Opt+Dbl-right
Create Dynamic EQ bandShift+Alt/Opt+Dbl-right
Scroll Wheel
Adjust QScroll over band
Zoom the vertical (gain) rangeScroll over empty display / dB ruler
EQ Control Point Interactions
Move band (freq + gain)Click + Drag
Fine Q adjustmentCmd + Drag (macOS) / Ctrl + Drag (Win)
Multi-select bandsClick + Drag (empty area)
Context menuRight-Click
Fine knob adjustmentCmd/Ctrl + Drag any knob
Reset knob to defaultDouble-click knob
Display
Reset vertical range to FullDouble-click dB ruler
Zoom the whole UI (50%–200%)Corner-drag the window

20. Technical Specifications

Audio

  • • Processing: 32-bit floating point
  • • Sample Rates: 44.1 kHz to 192 kHz (and beyond)
  • • Latency: Zero samples (including with sidechain, oversampling, and pitch tracking enabled)
  • • Dynamic Range: >120 dB

EQ

  • • Bands: 16 fully parametric
  • • Frequency: 10 Hz to 22 kHz
  • • Gain: -60 dB to +30 dB (EQ mode)
  • • Q Range: 0.1 to 40.0
  • • Filter Types: 7 (Bell, High Shelf, Low Shelf, Low Cut, High Cut, Tilt, Notch)
  • • Low/High Cut slopes: 6/12/24/36/48/72/96 dB/oct (Butterworth above 6)
  • • Processing Modes: 8 per band (EQ, Orra Tube, Tape, Models, Dynamic EQ, Excite, Width, Make Room)
  • • Make Room: 6 slices per octave, up to 48, each with a band-pass detector and a bell at Q 6; AMOUNT 0 to 48 dB; RANGE 0.5 to 10 octaves; zero latency
  • • Per-band Mid/Side channel processing (every mode except Width, which is Stereo only)
  • • Per-band sidechain source (Dynamic EQ): Off / External / Link (numbered, or by name with Link 2)
  • • Per-band pitch tracking: source band input / external SC / any Link 2 track; harmonic ×1 to ×4; glide Fast/Medium/Slow

Saturation

  • • 17 total algorithms (Excite routes the band difference through any of the 10 Saturate models)
  • • 1 Orra Tube
  • • 6 Tape models
  • • 10 Saturate models

Analyzer

  • • FFT Size: 4096 samples
  • • Window: Blackman-Harris
  • • Resolution: 1024 display bins
  • • Refresh: 15-60+ fps

Sidechain & Orra Link

  • • External SC input bus: 1 (mono or stereo)
  • • Orra Link channels: numbered (shared memory); Link 2 adds named tracks with color
  • • External / Link detection: wide-band, frequency-independent
  • • Self-detect: bandpass-filtered at band's center frequency
  • • Offline rendering: time-stamped Link reads; absent sources handled cleanlyv1.4.0
  • • Source overlays (Link 2): per-track spectrum and masking, display-onlyv1.4.0

Pitch Trackingv1.4.0

  • • Fundamental range: ~40 Hz to 1.5 kHz
  • • Lock time: ~65 to 75 ms to a new note
  • • Designed for monophonic sources; holds steady through noise and transients
  • • Fully causal, zero added latency; works in offline bounces

Oversamplingv1.4.0

  • • Modes: Off / 2× / 4×
  • • Filter design: minimum-phase elliptic IIR up/downsampling
  • • Alias suppression (hot-drive test): roughly -90 dB at 2×, better at 4×
  • • Zero added latency; phase-matched wet/dry mix
  • • Dry band signal AND pass-through input both filter-matched (v1.4.1; v1.4.0 matched only the band signal)
  • • Saturator internal filters (tape head loss, tone, console, DC) derived at the oversampled rate (v1.4.1)
  • • Scope: saturation bands only (Orra Tube, Tape, Models, Dynamic Saturation)

Displayv1.4.0

  • • Vertical zoom ranges: Full (+30 / -60 dB), ±30, ±12, ±6, ±3 dB
  • • Resolution at ±3 dB: better than 0.01 dB per pixel
  • • UI scaling: 50% to 200%, aspect-locked; size saved with session
  • • Zone / Piano orientation: low-at-top (default) or low-at-bottom, remembered globally

21. Troubleshooting

"Orra EQ not showing up in DAW"

  • • Rescan plugins in DAW preferences
  • • macOS: Check AU validation in Audio MIDI Setup
  • • Windows: Verify VST3 path is scanned
  • • Try: Restart DAW, restart computer

"License validation failed"

  • • Check internet connection
  • • Verify license key was entered correctly
  • • Contact support if persistent

"Sound is distorting/clipping"

  • • Check input/output meters
  • • Reduce input gain if input is clipping
  • • Reduce overall EQ gain (multiple boosts add up)
  • • Verify gain structure in DAW
  • • For saturation modes, try engaging 2× or 4× oversampling

“EQ curve not visible”

  • • Check the band is not hidden (H button)
  • • Verify band gain is not at 0 dB and the band is enabled (not bypassed)
  • • If you've zoomed the vertical range in, a band may be pinned to the top or bottom edge; double-click the dB ruler to reset to Full

“A band won't move left/right”v1.4.0

  • • If the band shows a musical-note badge, it's pitch-tracking, and horizontal dragging is disabled while tracking
  • • Turn Pitch Tracking off (right-click the node) to move it by hand again; gain dragging still works while tracking

“A Link 2 source isn't in the sidechain list”v1.4.0

  • • Confirm Orra Link 2 is inserted and enabled on the source track; the picker only lists live Link 2 tracks
  • • If two tracks share a name, only the first is used; give tracks unique names, or use Link 2's custom name field
  • • The original Orra Link appears under the numbered “Link channels” submenu instead of by name

“Sidechain isn't working”

  • • For External: confirm your DAW is actually routing audio to Orra EQ's sidechain input — most DAWs require explicit sidechain routing via the plugin header
  • • For Link: confirm Orra Link is inserted on the source track, enabled, and set to the same channel number as the band's Sidechain dropdown selection
  • • Confirm the band is in Dynamic EQ mode — the Sidechain dropdown only affects Dynamic EQ bands
  • • Confirm the band's Amount > 0 and the Threshold isn't set so high that no signal triggers it

“My license says revoked, or my activations ran out”v1.4.1

  • • Before v1.4.1, every time you entered your key it created a fresh activation on the server, so entering it into several instances could use up all three in one session
  • • v1.4.1 fixes the cause: re-entering a key already activated on this machine no longer spends an activation, and activating once is picked up by every open instance
  • • To free slots you already burned, open the License panel on that machine and choose Deactivate This Machine, then activate once on v1.4.1
  • • If the machine is no longer available to you, contact support and we will clear it

“FL Studio freezes, or everything gets laggy with two instances” (Windows)v1.4.1

  • • Fixed in v1.4.1. The plugin window now uses the software renderer on Windows
  • • The hardware-accelerated renderer we were using can monopolise the host's message thread on some systems
  • • Nothing changes visually

“Logic freezes, or the plugin UI disappears, on a bass track”v1.4.1

  • • Fixed in v1.4.1. A Dynamic EQ band that was ducking made the response curve allocate memory on every curve point, around a thousand points, thirty times a second
  • • On a bass-heavy source a low band ducks constantly, and that allocation storm on the UI thread raced the audio thread's own filter rebuilds
  • • The curve maths is now allocation-free, and Dynamic EQ filter rebuilds on the audio thread no longer allocate either

Still Need Help?

Our support team is here to assist you.

What's New in v1.5.0v1.5.0

A feature release. Orra EQ gets the Orra family look, a preset browser, three new band modes (Excite, Width and Make Room), new filter shapes, and a Dynamic EQ that follows its ATTACK and RELEASE knobs exactly and can boost as well as cut. Per-band Bypass is now saved with your sessions. Free update for all owners.

Make Room: per-band spectral duckingv1.5.0

Pick another track as the sidechain and the band listens to it in narrow slices, six per octave, each with its own detector. Where the other track is loud in a slice, this track is cut in the same slice, so the cut takes the shape of the other track and follows it as it moves. A sidechain EQ ducks the whole band; Make Room ducks only the parts the other track is actually occupying. It is a filter bank rather than an FFT, so there is no analysis window and no added latency, and while no slice is cutting the band changes nothing at all.

Excite and Widthv1.5.0

Excite runs only the band’s own EQ difference through one of the ten Models saturators, so harmonics land where the band is working and nowhere else. Width applies the band’s shape to the Side channel only, leaving the Mid and the mono mix untouched, and a Low Cut in Width mode folds everything below the corner to mono.

Dynamic EQ can boost and liftv1.5.0

CUT is what it always did. BOOST brings out hits as the band gets louder than the threshold. LIFT boosts as the band drops below it, which is upward compression, and it leaves near-silence alone so pauses are not lifted. AUTO makes the threshold follow the band’s own average level, and MASK reacts to how much louder a sidechain is than this track rather than to its absolute level.

Preset browserv1.5.0

A browser card over the right-hand panels, with categories, search by name, category, description or author, and favourites shared across every Orra EQ. Click to load and keep browsing, or walk the list with the arrow keys. SAVE, SAVE AS, RENAME, MOVE, DELETE (to the Trash, so it can be put back), IMPORT and EXPORT. SET DEFAULT makes new instances start from the current settings.

Resonance Hunterv1.5.0

The R button watches the input and marks narrow peaks standing at least 8 dB above their surroundings with a gold ring. Click one to add a measured Bell cut, or right-click for a Dynamic EQ cut that only acts when that frequency rings.

Harmonic Series, Tilt, Notch and a 6 dB/oct slopev1.5.0

A Bell band can stack extra bells at 2× to 8× its frequency, with PARITY for All, Odd or Even, and it follows pitch tracking. Tilt is a one-knob tonal balance; Notch is a fixed-depth narrow cut. The new 6 dB/oct first-order slope is the gentlest roll-off available.

Per-band Bypass is savedv1.5.0

A band’s Bypass is now saved with the session and in presets, is one undo step, and can be automated. Until now it was lost when the project closed. Bypass fades over 10 ms so it never clicks, and a bypassed band keeps listening, so a Dynamic EQ band that comes back applies exactly the gain it would have had.

Saturation Auto Gainv1.5.0

A toggle in the Dynamic panel of Orra Tube, Tape and Models bands. The band’s power before and after saturation is measured every block and the difference trimmed, so more drive adds colour rather than loudness.

A reworked interfacev1.5.0

Orra EQ now wears the Orra family look: a black-gold brushed-metal faceplate, raised cards for the side panels, a recessed glass display, 3D gold knobs and recessed buttons, matching Pump Pro and Tone Zone Pro. Every control is where it was. The header is grouped and labelled, the four analyzer dots are now lit PRE, POST, HOLD and BANDS buttons, and the analyzer display type and speed live in one menu with full names, so the old Lin button no longer reads like a linear-phase switch. Band points are bigger at 20 px with readable numbers and a visible selection ring, each non-EQ point showing its mode letter. Knobs show their units, and you can click a value to type one.

Tooltips in seven languagesv1.5.0

Right-click the ? button for English, Dutch, Japanese, Spanish, Brazilian Portuguese, German or French. The choice is saved with each plugin instance, and each open window uses its own. Hover tips are translated; menus and the keyboard legend stay in English.

Fixes and refinementsv1.5.0

  • • More accurate Dynamic EQ attack and release behavior, at every frequency.
  • • Improved Mid/Side Dynamic EQ metering, and stereo sidechains now drive Mid and Side bands from both channels.
  • • Dynamic EQ and Dynamic Saturation are stereo-linked, for a stable stereo image on panned material.
  • • Per-band Bypass is now saved with sessions and presets, and fades in and out without clicks.
  • • Smoother mouse-wheel and knob control, with Shift for fine adjustment.
  • • Faster session loading with many Orra EQ instances.
  • • General stability and display fixes.

For existing sessions

Sessions saved with v1.4.x load. Nine new parameters per band were appended after every existing one, so host automation lanes keep pointing at the same parameters. Per-band Bypass was never saved before, so older sessions and presets open with all their bands on, exactly as they used to play.

Two things to check. The Mode, Filter Type and Slope menus have new entries at the end, and VST3 and AAX hosts store menu automation as a position along the list, so a lane recorded in v1.4.x on one of those three now lands on a different entry (Tube becomes Tape, for example). Saved settings and AU automation are not affected. And Dynamic EQ bands sound different on purpose: they release as slowly as RELEASE says, read steady tones slightly hotter, and no longer duck one side of the mix more than the other, so ducks keyed from Orra Link 2 recover more slowly than they used to.

Sessions and presets saved with v1.5.0 that use the new modes, types or slopes do not open correctly in v1.4.x.